From a design studio with diverse skills comes a sound objective.
Guided by the mantra ‘art with function’, Thirst has explored the leading edge of design experiences since 1988. Today, John Pobojewski/3st leads the studio’s focus on intermedia through conceptual designs that integrate visual and sound.
“We define Thirst’s immersive experience as a holistic ecosystem: one that blurs the worlds of visual and sound into our passionate pursuit of the compelling. We call this design space where we play ‘Intermedia.’” JP
Coined by Dick Figgins/Fluxus in the 60s, ’Intermedia’ describes “the ineffable, often confusing, inter-disciplinary activities that occur between genres.”
Intermedia moves Thirst beyond the cross-discipline of today into the cross-platform of tomorrow
where pulp, pixels, motion, space, and sound collaborate.
Tune In: There’s More to Come.